An experienced player is difficult to surprise another shooter in World War II. Where the leg of a virtual soldier did not step: we landed on the beaches of Normandy, hoisted the banner of victory over the defeated Reichstag and even saved the American fleet in the Percival Harbor Bay. It is quite difficult to create an original project in such a situation, you have to go ahead according to the old scheme. Hold on, Hitler, – allied squads rush again.
The same guest is an absolutely unprincipled clone that responds to the pathos, but the banal name of the Hour of Victory. The brainchild of a little -known studio nfusion interactive tells about the hard adventures of the Union soldiers in the territories occupied by the Nazis. Do not expect whole story – instead of it, there are three completely unrelated campaigns at your service. A journey will begin in North Africa – the player will prove to the German command the entire failure of the Operation “Death of the Gods”. Then we will be thrown right into the rear of the enemy to free some important scientist captured by inhuman fascists. Well, the adventures at the walls of the long -suffering Berlin will end https://visionsecurity.com.au/pag/?iwild-casino-real-money-play-experience.html. I’m afraid all of the above we have already seen somewhere and more than once. But what to do – you have to run through the disgusting places again.
The main “highlight” of the project is that we play not for one soldier, but for as many as three. At the beginning of the mission, we are free to choose a warrior that attracted and spend the entire level in his skin. Each of the knights has its own personal ability. The ranger knows how to climb over the sheer ledges, the spy hack castles, and the commando move heavy objects. The difference, however, is no;Well, tell me if it doesn’t matter how to get into the right room: through the door, through the knocked out wall or through the window? As a result, we take the strongest fighter, and we forget about the existence of the other two comrades. The developers, apparently, took into account such a policy and decided to make some levels for individual classes. Whether the style of play is changing from this – by no means.
Otherwise, the gameplay is simple and the presence of a convolution does not require – the subject warriors of the rod in the way, destroying the hordes of unfortunate Germans on their way. National Socialists, in turn, are not particularly opposed to this, since the presence of intelligence is not able to boast. It seems that virtual men do not know about shelters or any other tactical maneuvers. Increasing the level of complexity does not help-it affects only the number of points of life of our alter ego. The only thing the local Aryans taught is a accurately rush grenades. Although, given the small radius of the action of these mechanisms, such a skill will not cause special harm to the player.
Some missions can be passed without paying attention to the opponents, but simply rushing to the desired point, holding the run button – the antagonists will be sluggishly to the appearance of a stranger. But even if there is a desire to send a couple of Nazis to heaven, then it is better not to spend the cartridges – just go point -blank and clap a bastard. It turns out funny and efficiently – it turns out, what is the secret of the Allied victory on all fronts.
Countless glitches are frankly infuriated – enemies arise out of nowhere, scorch on us with their backs, soar in the air;The hero is also not a mistake and does not mind getting stuck in the building and the aisle. The preservation occurs at control points every five -year period, and if you get on such a bug, you have to go through the level again. Why did we mention the option of death from a crazy bullet? Yes, because with such AI the mouth as a real warrior is quite difficult.
In separate missions there will be an opportunity to ride a tank. To make a real idea of the implementation of this idea, we advise you to recall the game called Battle City (In Russia and the CIS countries, it is better known as “Tanks“) For old-food Nintendo Entertainment System. So, the local battles were much more like real than those that we observe in Hour of Victory. Having run into any bump, an armored car turns like a matchbox and explodes with a picture. But anti -tank barriers of the panzers sweep lightly and gracefully – such nonsense.
Assortment of the proposed units is scanty: American “Sherman” and the legendary German “Tiger”. The most interesting thing is that the latter will be available in Africa. We put the developers with a fat deuce in history – at the African theater of military operations “Tigers” were not used at all. But this is far from the end. The last campaign, as mentioned above, is dedicated to the capture of Berlin. Of course, we appreciate the contribution of the Western powers to the defeat of the Third Reich, but why is it so brazenly and frankly – except for the Soviet Union and Poland in the operation to seize the German capital, no one participated. As it turned out – the creators of the game have a different opinion on this subject.
And there is also a multiplayer here. Three modes, six cards, two sides: if you are enough for half an hour of the game, we dare to congratulate you – you are a person with a fairly stable psyche.
The modern Unreal Engine 3 engine is responsible for the graphics in the game, but what is happening on the screen of wretched. It becomes curious – where does the Hour of Victory come from such non -fingered system requirements? Terrible details of the characters and no less terrible lighting is complemented by unintelligible physics. The bodies of defeated opponents adopt completely unnatural poses, forgetting about all the written laws, as if these are not living people, but puppets from the theater. The talent even in the potential of artists is clearly absent-the levels turned out to be monotonous, with the complete absence of any remarkable details. The sound does not combine with the environment at all-pathos marches look good in the “Hollywood” action movie a la Call of Duty, but in our case it smacks of clowning.
Hour of Victory The most reminiscent of a virtual shooting range: one hand can be clamped on the left button, the second – to support your head. Such a game would become a strong middle peasant on mobile platforms, but on a personal computer the project looks like a guest from the prehistoric past. I am glad that the duration of this tormentor is very small-only 1.5-2 hours. Pleasant tortures, gentlemen! We warned you.
Pros: short duration
Cons: the monotony of the gameplay, artificial intelligence, physics, trips on tanks